12/28/2022 0 Comments Secrets of grindea mage build![]() ![]() It is also where the Collector's HQ is located, which contains the Memory Room. The Pumpkin Woods are a haunted forest that contains scary ghosts and haunted enemies. It is cursed to make sure no one can pass through them, protecting the Flying Fortress from unwanted visitors. There are very few people who live here, meaning only a few quests are available in this area. ![]() There is a spot for fishing however, as well as a few chests and puzzles. The graveyard is also located here, next to a statue of Grindea and a Bishop. The Flying Fortress is the first real dungeon, which contains enemy gauntlets and puzzles galore. The puzzles don't only reward chests, but also access to the rest of the fortress. There are two bosses, one rewarding the Phase-Shift ability and the other Amalet. Seasonne, the fields of eternal winter, are home to a few people, but mostly a lot of monsters. There are some quests available here, some puzzles and chests, and a fishing spot. ![]() This area has both a mini-dungeon and an actual dungeon, as well as the town of the Fae. Santa Fae is the capital of the Fae, mystical creatures that manipulate the seasons. It is ruled by four elders representing the four seasons, and together they protect the entrance to the Temple of Seasons, where no human may enter. The Temple of Seasons is the second dungeon, home to the knights and mages of the seasons. However, the spring enemies are missing, and the spring orb is greyed out. This is likely because Naniva, the spring elder, doesn't have control over her powers yet. There are again two bosses, the first one rewarding access to the rest of the temple, and the second rewarding Gaan'tlet. Mount Bloom is a mountain filled with poisonous gasses, hostile flora and fauna, and crystal formations. It contains a few quests and chests, as well as a fishing spot. The only people present here are miners and adventurers, and there is a population of cavelings of questionable friendliness. It is also home to the Trick Phase course created by Tannie Hawk, which is where most of the chests are located. Tai Ming is a long abandoned city, home to Zhamla Meer. Before the Cataclysm, it was the place where many artifacts were created, and it had its own Collector's HQ. It functions as both a city and a dungeon, as it requires solving puzzles to progress, and contains more than a few enemy gauntlets. It even has four bosses, one rewarding access to the city, and one rewarding the Emblem of Valor. Tai Ming consists of two sub-areas: Tai Ming:Inner City, and Tai Ming:Sacred Shrine. #SECRETS OF GRINDEA MAGE BUILD FULL#The Dragonbone Dunes are a desert, full of archaeologists, hostile vegetables, and math puzzles. #Secrets of grindea mount bloom puzzle full #SECRETS OF GRINDEA MAGE BUILD SERIES#If contains a couple of puzzles related to chests, as well as a series of math puzzles for unique rewards. #Secrets of grindea mount bloom puzzle series There is a fishing spot, a lot of quests, a saloon, and even two boss fights. Port Monnaie is a port city, with shops, quests, and even some chests! It is both a popular holiday location because of its beach, and a trading post (especially with the Merchant Isles). The Lost Ship is a shipwrecked vessel that's haunted by ghosts located in the Twilight Realm.
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